DX11 SET LIMB LOOKAT

Rotate the specified limb so that it is facing (or "looking at") the given 3D position.

  Syntax
DX11 SET LIMB LOOKAT limb, x, y, z
  Parameters
limb
Dword
The limb to set the look-at position of.
x
Float
The X coordinate of the look-at position of the given limb.
y
Float
The Y coordinate of the look-at position of the given limb.
z
Float
The Z coordinate of the look-at position of the given limb.

  Returns

This function does not return a value.

  See also

LIMB Functions Menu
DX11 Function Categories